
Expansion Pack
The Sims 4: Get to Work
Get to Work was the first major The Sims 4 expansion focused on hands-on careers and running your own business. It adds three active professions โ Doctor, Detective, and Scientist โ where you can follow your Sim to work and take part in the shift yourself. Doctors examine and treat patients, detectives gather evidence and solve cases, while scientists run experiments and build unusual inventions.
The other major feature is retail. Sims can buy a store, set up the sales floor, choose what to sell, talk to customers, and hire employees. A shop can easily become part of a regular family save, whether you want to run an art gallery, furniture store, bakery, or simply sell things your Sims make themselves.
Features
- Active careers give you much more control over the workday, although their repeated tasks can eventually feel more structured than regular careers.
- The Scientist career offers the most room for experimentation, while Doctor and Detective follow clearer sets of workplace objectives.
- Retail is one of the expansion's most flexible systems and works well for many kinds of shops and small businesses.
- Mods for active careers, medicine, police work, science, or retail may use workplaces, business systems, objects, and interactions from Get to Work.